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Adobe teaming with Apple to bring Flash to iPhone
Sunday, February 01, 2009 - 10:42 AM EDT

Apple Online Store"Once thought to be building Flash for the iPhone mostly on its own, Adobe has mentioned at the World Economic Forum that it's not only continuing work on the animation plug-in but has teamed up with Apple to make it a reality," Aidan Malley reports for AppleInsider.

"In an interview with Bloomberg at the Davos, Switzerland event, Adobe chief Shantanu Narayen describes development as a complicated two-way process rather than maintaining the previous image of a one-sided effort that would depend on App Store approval before it could launch," Malley reports.

"It may be necessary for Flash to appear in Apple's preferred form, as third-party iPhone apps aren't allowed to serve as plugins based on the iPhone SDK's guidelines.," Malley reports.

More in the full article here.

[Thanks to MacDailyNews Readers "Ken" and "James W." for the heads up.]


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Feb 01, 09 - 11:51 am Comment from: theloniousMac

"It may be necessary for Flash to appear in Apple's preferred form, as third-party iPhone apps aren't allowed to serve as plugins based on the iPhone SDK's guidelines.," Malley reports.

Huh?

Apple, get the stick out of your ass and just do it right.

Feb 01, 09 - 12:14 pm Comment from: CandTsmac

They are waiting for the new multicore iphone coming out soon.

Watch. It will be released right after or with it.

Feb 01, 09 - 12:19 pm Comment from: Frobots

Please don't do it Apple. Flash is past technology. Let the standards flourish.

Feb 01, 09 - 12:55 pm Comment from: madgunde

I'm guessing Apple will convince Adobe to implement iPhone specific calls that will allow flash video to utilize the iPhone's full screen video playback interface when played from a web page. I'm hoping at least, because watching video embedded in a web page on the iPhone would just be annoying. I like the way YouTube videos automatically playback in full screen mode regardless of where they're played from.

Feb 01, 09 - 01:15 pm Comment from: Cubert

Great. Now the iPhone will truly be able to access the whole internet, including all those flash-heavy craptacular sites.

Feb 01, 09 - 02:51 pm Comment from: Willie G

@theloniousMac,

Actually, if there is a 'stick in Apple's ass' as you so, um, eloquently put it, then it need stay there. Without it, the iPhone would have had to have been relying upon the completely sub-standard piece of garbage that is the mobil version of Flash.

Steve and Co. are right to stick to their guns here, and force Adobe to up it's game. It is as it should be.

I am in the camp though that feels Flash-based sites are largely poorly coded pieces of bloat for the most part, but the sad reality is that too many sites rely so heavily on the technology that inclusion is a necessary evil. At least for now...

Feb 01, 09 - 04:12 pm Comment from: Roberto

That's great - now shut off your Macs, assemble massive snack trays, pour a frosty beer and start enjoying the pregame coverage!

Go-o-o-o-o-o-o-0 0 0 ....FOOTBALL!

Feb 01, 09 - 04:53 pm Comment from: LordRobin

I think Adobe's hand was forced by the fact that the iPhone clearly doesn't need Flash. I'm guessing they had hoped that Apple would eventually come crawling to them to license Mobile Flash or create something on Adobe's terms. Didn't happen, and now Adobe risks getting left behind by what is clearly going to be the most popular mobile platform going forward.

------RM

Feb 01, 09 - 05:14 pm Comment from: theloniousMac

@Willie G


A) If it doesn't work like it does on every other platform, i.e. as a seamless plugin, don't bother.

B) Somehow other mobile platforms like Windows Mobile and the Google Phone are capable of supporting Flash so I would think the vastly superior iPhone could handle it.

Feb 01, 09 - 07:17 pm Comment from: zek

iPhone is quite capable of supporting flash, obviously. It's just such a stinking pile of crap that Apple refused to let Adobe just dump it on them like they do on everyone else. It's a shame all the idiots use it for video. Well, it's a shame Adobe are trying to use it as a vehicle by which they can 'own' the internet.

I wish Apple would continue to disallow it, so that standards would get a chance to replace it. Oh well.

Feb 01, 09 - 08:13 pm Comment from: CourtJester

@ Willie G

Thats the stuff Willie. Tell em straight and true!

Feb 01, 09 - 09:32 pm Comment from: Big Al

I Adobe can't come up to the iPhone standard with flash, we don't need it.

We don't want a craptacular product like Flash for Mac OS X.

Feb 02, 09 - 04:05 am Comment from: Algr

Apple is doing the right thing here. Even if they get the flash player working, almost no _Flash_Apps_ will be usable because they all assume large screens and a mouse - workarounds for this would be horribly awkward. (For example, what is the equivalent of a mouse-over on an iPhone?)

So if you have to re-write all the apps from scratch to fit the iPhone interface, then what is the point of writing them in Flash? They would work far better as native iPhone apps. (Unless the programmer didn't want to take the time to properly redesign the program. Is this a big loss for iPhone users?)

Feb 02, 09 - 05:32 pm Comment from: zmarc

Hello people, did anyone read the original quote as the source for the article?

"It’s a hard technical challenge, and that’s part of the reason Apple and Adobe are collaborating," he says. "The ball is in our court. The onus is on us to deliver."

Uh, if it's on them, then why's he talking about collaborating with Apple? I think he's just trying to spread the blame and implying things that mean nothing. There's no evidence that Apple wants Flash on the iPhone. Adobe wants it, but Apple does not.

Therefore what Apple probably has done is say something to Adobe like, "We'll consider Flash on the iPhone if you make it use a max of 5% of the CPU and battery life." So now Adobe's trying to port Flash under strict performance rules and they'll probably never be able to accomplish it (hence the "hard technical challenge" he writes about).

It's BS. I'll believe it when it ships.

-- Marc

Feb 02, 09 - 07:19 pm Comment from: twilightmoon

I want Flash for my iPhone as much as I want fire ants in my underwear.

Feb 02, 09 - 07:23 pm Comment from: twilightmoon

theloniousMac: "Somehow other mobile platforms like Windows Mobile and the Google Phone are capable of supporting Flash so I would think the vastly superior iPhone could handle it."

Show me some user satisfaction numbers for those platforms, TM. They can put crap on their phones because their users don't expect anything better.

Flash is already awful on Mac OSX (horribly slow, enormous resource hog, poorly coded by monkeys), it would be an atrocity on the iPhone.

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