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Sat, Nov 21, 2009 - 04:40 AM EST  —  AAPL: 199.92 (-0.59, -0.29%)  |  NASDAQ: 2146.04 (-10.78, -0.5%)

Apple uses OpenCL and OpenGL take on Microsoft’s DirectX
Tuesday, December 16, 2008 - 11:37 AM EST

"The broad industry support Apple is building around OpenCL will help increase the critical mass behind OpenGL, the 2D and 3D graphics language Apple uses extensively in Mac OS X," Prince McLean reports for AppleInsider.

"Since the mid 90s, Microsoft has worked to prevent the adoption of OpenGL as an interoperable industry standard in favor of its own proprietary DirectX portfolio of graphics software and gaming tools," McLean reports. "Microsoft's DirectX strategy was originally intended to push DOS game developers to Windows; it has since served to tie PC gaming to Windows, as DirectX is only available on Windows. Successive versions of DirectX have also been used to push developers to the latest version of Windows; for example, the latest version 10 was intended to result in a crop of Vista-only games that would boost Vista sales. However, this did not work out as intended, as the slow uptake of Vista prevented any real market for DirectX 10 games from developing, leaving PC games to target Windows XP instead."

"OpenGL is now more competitive with DirectX than ever. Microsoft's stumble with Vista and its DirectX/Direct3D version 10 has also helped to stall its momentum in the market. Microsoft plans to add OpenCL-like support for GPGPU computing into DirectX 11 in Windows 7, but Apple's OpenCL, which is designed to work closely with OpenGL code, will arrive first and with broad industry support. Apple has also released OpenCL as a royalty-free, open standard anyone can implement on any platform," McLean reports.

Full article - recommended - here.

[Thanks to MacDailyNews Reader "Fred Mertz" for the heads up.]

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Dec 16, 08 - 11:54 am Comment from: Jimmi

When I saw this link to AppleInsider I knew immediately that it was by Prince McLean AKA Eran Dilger AKA Mr. Roughly Drafted AKA Psycho Apple-Uberzealot.

PLLLEAAAASE stop linking to that guy! Most his ramblings defy common sense - he gives good decent Mac fanboys a bad name.

Dec 16, 08 - 11:56 am Comment from: Jersey_Trader

I see Steve Ballmer is going to continue on Bill Gates' tactics of forcing people into a standard.

Way to go Microsoft. If you can't innovate a good quality product or service, just make them use it.

Dec 16, 08 - 11:57 am Comment from: Jimmi

Just read this...

http://technovia.typepad.com/technovia/2006/08/roughly_drafted.html

Dec 16, 08 - 11:58 am Comment from: mwwalk

WTF are you talking about, Dilger almost always has incredibly good stuff.

Dec 16, 08 - 12:04 pm Comment from: MCCFR

Apple has also released OpenCL as a royalty-free, open standard anyone can implement on any platform

Rush Limbaugh would probably say this sounds a bit like socialism grin

Could anything show the difference between MSFT and AAPL more clearly: one builds a fully-integrated computing experience, but is still magnanimous enough to involve the entire computing community in its efforts to build a better mouse-trap. And the other has created a mutant monster constructed from sealing wax, elastic bands and chewing gum and tries to prevent any kind of forward development that doesn't solely benefit itself.

Dec 16, 08 - 12:08 pm Comment from: Saldin

I like Daniel Eran's articles. He almost always goes to a level of detail no other blogger/reporter comes close to achieving.

Dec 16, 08 - 12:11 pm Comment from: macaholic

Plus he is often right

Dec 16, 08 - 12:14 pm Comment from: CYxodus

MCCFR...What does the first part of your comment have to do with this article? Can the politics.

Dec 16, 08 - 12:34 pm Comment from: Jake

NONE of this will matter one bit if Apple/OSX doesn't continue to take market share from Windows. They don't have to take a majority, just stay on track toward a respectable 20-30% in a few years. Apple needs to learn from the Mac slowdown in November and get back on track. Even it is mainly desktops that is the problem, there is no good reason for it. Just as Apple makes profit on every Shuffle sold, Apple could make money from selling the lower cost computers that consumers/business currently want. Apple doesn't have to match Dell's commodity prices, just get in the ballpark. They also need to update/upgrade their desktops faster as well as fill in the gaping holes in their computer lines. There's just no excuse for it.
Go Apple!!

Dec 16, 08 - 12:35 pm Comment from: ericdano

Daniel is great at tech writing, but his other stuff sucks. However, why the "Prince McLean" crap? Stupid.

Dec 16, 08 - 12:43 pm Comment from: ragarcia

My two cents: Roughly Drafted is well-written and 99.9% of the time it is also well-researched.

That is more than you can say about 51% (or more) of the other tech (or non-tech) "news" sites out there.

Dec 16, 08 - 12:46 pm Comment from: DLMeyer

CYxodus said: "MCCFR...What does the first part of your comment have to do with this article? Can the politics."
Which referred to: "Apple has also released OpenCL as a royalty-free, open standard anyone can implement on any platform
Rush Limbaugh would probably say this sounds a bit like socialism wink "

Rush is a fellow Mac-user and an outspoken public personality. And, he would likely say just such a thing if it became part of the discussion on his show. Though, he'd be wrong. Again. And not care. Again.
Eran, OTOH, generally makes good sense. And cares.
I don't think this was intended as a "liberal vs conservative" swipe, or "Democrat vs Republican", so much as a general comment with no particular POLITICAL over-tones. Not all right-wingers are total jerks, not all Republicans are whack jobs, Rush just happens to give both groups a Really Bad Name!

Dec 16, 08 - 12:47 pm Comment from: DLMeyer

Sorry ... I mis-quoted the :D

Dec 16, 08 - 01:01 pm Comment from: A Shoemaker

Dan's articles are well written and researched, but his liberal views and dragging politics in to his articles often piss me off. He needs to stay on topic and stop blaming everything on the Republicans.

Dec 16, 08 - 01:12 pm Comment from: KingMel

"Apple has also released OpenCL as a royalty-free, open standard anyone can implement on any platform," McLean reports."

Ballmer: "What? Royalty-free? Open standard? Implement on any platform? I can't make money using that approach... Quick, stick some type of "open" label on DirectX and announce upcoming support for GPU-based processing. That will keep the sheep in line using Windows."

Dec 16, 08 - 01:23 pm Comment from: NCMacMan

Why does DirectX matter anymore? Developers realize that Vista is a bust. Why develop for version 11 for Windows 7? Its still Vista with a service pack?

When you can develop games/apps with openGL/CL and have code that is much easier to port between OS's your market becomes larger, especially among the set of Apple users who tend to have more money -- especially in the tight economy...

Dec 16, 08 - 01:29 pm Comment from: CYxodus

DLMeyer...You're just linking his name to this article for your own political purposes. I have not seen any quotes of him speaking on this subject.

Back to my earlier statement...can the politics.

Dec 16, 08 - 01:36 pm Comment from: The Tessellator

The only question in this thread is:

Who is more pathetic;
The Uber-Liberal Socialist Psycho Weenie's like MCCFR, who attempt to inject their own skewed political slant into every discussion.
Or
The sad little window fan-boy trolls like Jimmi who hang out on Mac news sites.

Dec 16, 08 - 01:36 pm Comment from: thethirdshoe

Dan gives credit where credit is due.

Dec 16, 08 - 02:10 pm Comment from: theloniousMac

@MCCFR

Actually it's charity, and Apple's decision. Hence it is not socialism. If the government told Apple to do it, then we'd be talking about socialism.

Apple knows it is good for business to release OpenCL. That's just good old capitalism.

Dec 16, 08 - 02:44 pm Comment from: I said, ha ha.

Jimmi,

You linked to Betterridge? Really?

So. You have no argument, either?

-
FWIW,
http://macdailynews.com/index.php/weblog/comments/6984/
http://technovia.co.uk/2005/09/redmond_start_y.html

Dec 16, 08 - 02:55 pm Comment from: Brau

I keep Dilger's RSS feed in my news folder simply because he does his tech research so well I can learn a lot from him that no other tech writer comes close to. That said, he is at the same time very much an Apple zealot and apologist so one has to take his articles with a grain of salt.

Despite his attention to technical details he seems to make no effort to research his assertions when it comes to his political views and loves to insert them brusquely into his articles, often making for a very hard read. Thankfully, as AppleInsider's "Prince Mclean", he seems more controlled and focusses on his technical strengths rather than his political bias.

Dec 16, 08 - 03:30 pm Comment from: MCCFR

Which bit of the smiley emoticon didn't you guys get?

Also, what bit of "would probably say" did you fail to read.

Lighten up for the love of God! Or grow a thicker skin. I'm sure a great entertainer like Rush (his description, not mine) wouldn't care about my comment. He's not a politician and he couldn't possibly be just a right-wing blow-hard. So what's your freakin' problem?

Now, where's that bit of the First Amendment…

Apart from anything else

Dec 16, 08 - 03:44 pm Comment from: Smart Masses

Apple has also released OpenCL as a royalty-free, open standard anyone can implement on any platform,

Except Microsoft, which has nearly 90% of the PC market.

Vista has the ability to be put on any PC, from any maker. Unlike OS X.

One can't run Vista effects or 3D games without Direct X. Direct X is embedded in video cards so no matter what you have on your Mac, it's not going to work.

Dec 16, 08 - 04:02 pm Comment from: Bob

"Rush Limbaugh would probably say this sounds a bit like socialism"

No it doesn't. Socialism would be if the Government forced Apple to do this.

The difference between Socialism and Capitalism is Freedom of Choice.

Apple made it their choice to make this an open standard, that can only be done in a Capitalist society.

Dec 16, 08 - 04:19 pm Comment from: Chad

So where are the shills calling for the immediate release of DirectX on other platforms. If Apple should be forced to license FairPlay (EU I'm looking at you), shouldn't DirectX get the same treatment?

Dec 16, 08 - 05:58 pm Comment from: CYxodus

MCCFR...I stand by my earlier statements and your own statements have shown everyone your political bias and ignorance.

Again...can the politics.

Dec 16, 08 - 06:47 pm Comment from: MCCFR

CYxodus…

Go climb a rope! I made one "jokey" statement - with a smiley - and you're behaving like I insulted your sister as opposed to some cigar-chomping multi-millionaire. BTW, I then followed it up with an on-topic reference.

Is it me or have some people around here become a little sour since early November?

Dec 16, 08 - 07:57 pm Comment from: Shadowself

"'Apple has also released OpenCL as a royalty-free, open standard anyone can implement on any platform,'

"Except Microsoft, which has nearly 90% of the PC market."

Actually there are OpenGL apps that run under Windows too. Thus it is quite possible that OpenCL could run on platforms running Windows.


"One can't run Vista effects or 3D games without Direct X."

Absolutely not true. It is indeed true that you cannot easily remove DirectX (and definitely not legally) from Windows. However, you do *NOT* need to use DirectX to do 3D on a Windows machine.

"Direct X is embedded in video cards so no matter what you have on your Mac, it's not going to work."

Also not true, the firmware on most video cards allow them to support DirectX. They do not have DirectX embedded into them. Additionally, most video card also support OpenGL.

Dec 16, 08 - 08:10 pm Comment from: CYxodus

MCCFR...I could care less about your statements if the article had some political reference, I just don't care for people who insert political, religious or what-not when the article had nothing to do with it. It has nothing to do with the election. If you had posted a "I'm first" comment, I would have busted your chops for that. Warning to all who like to do that.

That's all I'm going to say on this.

Dec 16, 08 - 09:39 pm Comment from: Another IT Guy...

""One can't run Vista effects or 3D games without Direct X."

Absolutely not true. It is indeed true that you cannot easily remove DirectX (and definitely not legally) from Windows. However, you do *NOT* need to use DirectX to do 3D on a Windows machine."

Actually, it is absolutely true. Very few games are coded for OpenGL, despite the fact it's been available since DX was initially released. id Software does OpenGL in every game they make, but few others do the same, given the market penetration of DX-based software. That said, there's much broader support for OpenGL in professional and engineering graphics markets.

Dec 16, 08 - 11:46 pm Comment from: SAB

Yeah, but who's writing software for Vista/DirectX 10? Apparently not too many developers. Most of them appear to be targeting XP/DirectX 9, for which support is rapidly improving in the virtual machines that run on other platforms. The world won't stop or wait for Microsoft to get their act together. I'm not saying that no one will wait, but even if 10-15% of software developers find that no one is paying them to wait for MS, that means that thousands of developers will be coding for "alternative" platforms, and I'm sure that at least another 10-15% of companies will hedge their bets by exploring more cross-platform development. Developers = Software = Users = Market Share. Apparently Steve Ballmer forgot his own lesson. MS will be pushed down the hill, but they won't be destroyed. They will be forced to compete for market share the way they should be. Thankfully, they probably will never be able to regain their total dominance of the market again. Hopefully, they'll be down to 60% market share within the next 5 years.

This article was about OpenCL/GL vs. DirectX, right?

Dec 17, 08 - 05:29 pm Comment from: Aaron

As much as I'd like to think this will take off, considering that 99% of game developers are stuck in DirectX land (and have no desire to learn anything else), I don't expect the industry to rush to OpenCL anytime soon (and OpenGL has been out for decades, and is hardly used in game development).

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