Developer says Palm Pre can’t match Apple iPhone apps
Friday, July 17, 2009 - 04:40 PM EST"Palm's Pre smartphone and WebOS software developers kit aren't ready to support the kinds of gorgeous, motion-sensor-based games that have been so popular on Apple's iPhone, according to one developer," Dan Frommer reports for The Business Insider.
"iPhone developer Craig A. Hunter explains in a blog post, via Daring Fireball, that Palm's SDK doesn't give access to OpenGL graphics, 'a requirement for serious games' or fast-enough access to the Pre's accelerometer," Frommer reports.
Full article here.
Craig A. Hunter's blog post reads, in part:
I find Palm's webOS to be a pretty nice operating system that is very well done for a 1.0 release. The Pre hardware is mediocre, but that can be overlooked because of the nice OS and user interface. But when it comes to the SDK, I think Palm stepped up to the plate and laid a solid bunt. Unfortunately, nobody was on base, and getting to first isn't going to win the game for Palm. They need home runs at this point. They need to swing for the fences.
From what I can see, it looks like Apple is going to hold on to the mobile app pennant for a while. The real question is, will Palm even hold on for another season?
Full article here.


People aren't going to flock to buy "nice" apps on "mediocre" hardware. With today's economy, the iPhone is the best bang for the buck, with a strong following and a VERY bright future.